Elite Dangerous Odyssey Alpha Phase 2: back in the pilot’s seat – and firefights


Elite: Dangerous Odyssey Alpha Phase 2 rolled out this week, introducing a changes to combat – including the addition of faction combat zones and related mission – as well as putting Commanders back in the pilot seat and growing the playable region from a single star system to 20 light-years. Oh, and we finally get to try some of that E-breach.

The first thing most Alpha Phase Commanders are going to do once the sizeable update downloads is buy themselves the new suit, the Dominator. This suit is better suited, ahem, for combat situations like the newly implemented planetside conflict zones. It has two slots for primary weapons and a third for a secondary weapon, more armor, but lacks an arc cutter.

This makes the pilot loadout much like ships in the main game, where you end up building a small fleet of ships specifically designed for exploration or hauling cargo. The suits in Odyssey look like they’ll be broken down into three categories: Utility, Combat, and Exploration, with some missions (like powering on settlements) requiring a specific type of suit in order to get the job done.

Screenshots Of The Combat Drops In Elite Dangerous Odyssey Alpha Phase 2

(Image credit: Frontier Development)

Out of the cokpit, into the fire



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